The Magna Grips—core to both movement and identity in Gravity Ball—were one of the most creatively rich and versatile elements we tackled during the concept art process. As the gear that allows players to grip, swing, vault, and anchor themselves mid-air, these gloves were not just equipment—they were style statements. Our exploration spanned the spectrum from practical sportswear to the wonderfully absurd, always with the goal of empowering player expression while supporting dynamic gameplay.
Concept Art by Farzad Varahramyan
Concept Art by Farzad Varahramyan
Concept Art by Farzad Varahramyan
Concept Art by Farzad Varahramyan
Our initial design direction leaned into familiar territory: performance gear with clear technological cues. These early concepts took inspiration from climbing gloves, tactical exo-suits, and high-tech athletic wear. We designed sleek, functional gloves with reinforced knuckles, magnetic pads, retractable tethers, and glowing energy nodes. Each detail supported the fantasy of a competitive sport, where precision grip and high maneuverability were essential to success.
Ultimately, the Magna Grips became one of the most expressive pieces of gear in the game. Whether minimalist or maximalist, serious or silly, each design offered players a chance to enhance their performance and show off their unique flair. They are a perfect representation of the game’s creative ethos—where form meets function, and function meets fun.