Early in the visual development of LEGO 2K Drive, I hired Farzad Varahramyan to help me envision a unique take on the real-world, natural elements of the game world, including foliage and rock formation designs. Our idea was to use LEGO bricks and elements to influence the shape language of the different rock formations for each biome. For example, the desert biome, known as Big Butte, adopted the shape language of more linear bricks such as the 2x2, 2x6, and 2x8 rectangular classic bricks. In contrast, the rocks in Prospecto Valley were modeled after the category of bricks known as “roof” elements or angled top bricks.
Concept Art by Farzad Varahramyan