Gravity Ball (NBA2K2025 Minigame) Launcher Explorations

The concept art exploration for the Gravity Ball launchers was a deep dive into the visual language of power, motion, and individuality. As one of the player’s core tools and primary visual focal points, the launchers needed to do more than just function—they had to express. Our design journey was all about finding the sweet spot between believable sports tech and unrestrained, over-the-top invention.

Concept Art by Farzad Varahramyan and Tony Weinstock

We began with grounded explorations, imagining what a "real" Gravity Ball launcher might look like in a professional futuristic sport. These early concepts focused on sleek mechanical forms, ergonomic grip systems, and modular components that suggested precision and competitive performance. Think lightweight carbon fiber, magnetic sling systems, and kinetic coil launchers—equipment that looked engineered for elite athletes competing in a zero-gravity arena.

Once the foundation was in place, we pushed the boundaries of expression and spectacle. We imagined what launchers might look like if they were designed not by engineers, but by artists, fanatics, or even mad scientists. This phase of exploration produced an incredible variety of absurd and whimsical concepts—from launchers shaped like musical instruments, carnival cannons, and alien biomorphs to devices that looked cobbled together from scrap metal, glowing crystals, or animated slime.

Our team had fun imagining characters who would personalize their gear: a punk-themed launcher covered in spikes and neon stickers; a vintage sci-fi model with spinning gyros and vacuum tubes; a launcher disguised as a plush toy that belies its destructive power. Each concept aimed to tell a story about the player using it, giving the gear a sense of identity and flair. Function remained key—we always designed with animation, sound design, and in-game visibility in mind—but flair often took the front seat.

Material exploration was also central to the process. We mixed matte plastics with chrome, holographic wraps, worn leather grips, glowing plasma cores, and even cartoon-like paint finishes. Every surface treatment helped reinforce a world where no two players are alike, and where creativity is not only allowed but encouraged.

The final roster of launcher designs ranges from sleek and serious to wild and absurd, reflecting the playful spirit of Gravity Ball itself. They are both tools and extensions of the player's personality—visual markers of performance, style, and fun.